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|genre=Role-playing game, first-person shooter |modes=Single-player |ratings= |platforms=Microsoft Windows |media= }} Consortium is a story-driven first-person shooter RPG and the first game in the planned trilogy of games related to the iDGi-1 Discoveries lore. The game is set almost entirely on a futuristic aircraft called Zenlil, manned by a crew with chess-themed ranks. It was successfully funded through Kickstarter on April 18, 2013, raising $70,435.〔(【引用サイトリンク】url=https://www.kickstarter.com/projects/idgi/consortium-0 )〕 On July 5, 2015, Interdimensional Games released a teaser trailer for its sequel, ''Consortium: The Tower Prophecy'', which will be powered by Unreal Engine 4, instead of the Source engine, like the first game. ==Gameplay== The game features innovative conversational mechanics allowing gameplay to be uninterrupted by conversations: replies are bound to the function keys and an in game device allows for semi-telepathic communication. The other major feature is a deep and branching story, similar in execution to the Mass Effect trilogy, and a character alignment system: these both allow for every playthrough to be significantly different, even to the point of allowing the player revealing the meta-plot of the game. While the game is a first-person shooter, combat can be entirely avoided, non-lethal or lethal (in a similar style to Deus Ex), and is limited due to the size of the game world. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Consortium (video game)」の詳細全文を読む スポンサード リンク
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