翻訳と辞書
Words near each other
・ Consort Yang (Wuyue)
・ Consort Yao
・ Consort Yu
・ Consort Yuan (Ma Yin)
・ Consort Yujiulü
・ Consort Zhang (Zhu Zhen)
・ Consort Zhao Hede
・ Consort Zhen
・ Consort Zhou (Cheng)
・ Consort, Alberta
・ Consortia Advancing Standards in Research Administration Information
・ Consortin
・ Consortium
・ Consortium (band)
・ Consortium (disambiguation)
Consortium (video game)
・ Consortium (VNIT)
・ Consortium Classicum
・ Consortium for Advanced Research Training in Africa
・ Consortium for Computing Sciences in Colleges
・ Consortium for Elections and Political Process Strengthening
・ Consortium for Functional Glycomics
・ Consortium for Global Education
・ Consortium for Graduate Study in Management
・ Consortium for North American Higher Education Collaboration
・ Consortium for Research on Renewable Industrial Materials
・ Consortium for School Networking
・ Consortium for Selective Schools in Essex
・ Consortium for Strategic Communication
・ Consortium for the Advanced Simulation of Light Water Reactors


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Consortium (video game) : ウィキペディア英語版
Consortium (video game)

|genre=Role-playing game, first-person shooter
|modes=Single-player
|ratings=
|platforms=Microsoft Windows
|media=
}}
Consortium is a story-driven first-person shooter RPG and the first game in the planned trilogy of games related to the iDGi-1 Discoveries lore. The game is set almost entirely on a futuristic aircraft called Zenlil, manned by a crew with chess-themed ranks. It was successfully funded through Kickstarter on April 18, 2013, raising $70,435.〔(【引用サイトリンク】url=https://www.kickstarter.com/projects/idgi/consortium-0 )
On July 5, 2015, Interdimensional Games released a teaser trailer for its sequel, ''Consortium: The Tower Prophecy'', which will be powered by Unreal Engine 4, instead of the Source engine, like the first game.
==Gameplay==
The game features innovative conversational mechanics allowing gameplay to be uninterrupted by conversations: replies are bound to the function keys and an in game device allows for semi-telepathic communication. The other major feature is a deep and branching story, similar in execution to the Mass Effect trilogy, and a character alignment system: these both allow for every playthrough to be significantly different, even to the point of allowing the player revealing the meta-plot of the game. While the game is a first-person shooter, combat can be entirely avoided, non-lethal or lethal (in a similar style to Deus Ex), and is limited due to the size of the game world.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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